Deadlands Duel: Time Rift Rumble
A downloadable Game for Windows
In a distant future, humanity stands on the brink of annihilation, facing an unprecedented threat that transcends time itself. It began with a scientific experiment gone awry, conducted in a desperate bid to manipulate the fabric of time and space. The experiment unleashed a cataclysmic event, rupturing the temporal continuum and tearing open rifts in the fabric of reality. Through these rifts poured forth an unstoppable tide of undead creatures, remnants of past eras and alternate timelines, united in their insatiable hunger for human flesh. In response to the crisis, the Temporal Guardian Initiative was formed, a clandestine organization tasked with combating the undead menace across the plains of history. Drawing upon advanced technology and temporal manipulation, TGI recruits skilled operatives from different epochs, and equips them with cutting-edge weaponry to traverse the corridors of time. These time agents, specialists in combat and survival, are sent on perilous missions to contain the spread of the undead threat and restore temporal stability. As the battle rages across the ages, the fate of humanity hangs in the balance. From the sun-baked deserts of ancient Mesopotamia to the neon-lit streets of a cyberpunk future, the time agents confront hordes of undead horrors, each wave more relentless than the last. Yet, amidst the chaos and despair, a glimmer of hope remains. With courage, skill, and determination, the time agents stand as humanity's last line of defense against the encroaching darkness, determined to rewrite history and secure a future free from the grip of the undead scourge.
Status | Prototype |
Platforms | Windows |
Authors | Willy Games, Ghost Of Reddus1, Mystic, LGUAPOJR, StevenCodes, Bjornoid, Johncarlos Lillo |
Genre | Shooter |
Made with | Unreal Engine |
Tags | Arcade, Atmospheric, FPS, Horror, Multiplayer, rogue, Sci-fi, Unreal Engine, Zombies |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Playstation controller |
Multiplayer | Ad-hoc networked multiplayer |
Download
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Development log
- Perk System SetupMar 31, 2024
- Blog Entry Title: Morale and B featuresMar 29, 2024
- Class Ability ImplementationMar 29, 2024
- Blog Entry: RPG Explosive Projectile: Network Replication and Destruction bugMar 29, 2024
- Blog Entry: Powerup UIMar 29, 2024
- Spectating SystemMar 27, 2024
- Blog Entry Title: User Interface and Under hood with Unreal AudioMar 23, 2024
- Blog Post: The Miniboss ProjectileMar 23, 2024