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Perk System Setup
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Problem: One of our games most important B tier features, was having perks in the game that would boost stats or give you cool abilities. These perks would also...
Blog Entry Title: Morale and B features
HELLO WORLD!!!! For this blog, we will be covering the interesting world of development. Specifically team morale and our games B features... This week I will h...
Class Ability Implementation
This week I began the much anticipated and planned work on the class abilities. I finally settled on a system that will work for us without disrupting the curre...
Blog Entry: RPG Explosive Projectile: Network Replication and Destruction bug
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Author: William DeMayo 3/28/2024 RPG Explosive Projectile: Network Replication and Destruction bug Part 1: The Problem Hey guys, it’s me Will again writing ab...
Blog Entry: Powerup UI
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Author: Austin Pereira 3/28/2024 Powerup UI While working on the UI for the powerups, there have been a few complications that appeared during production. While...
Spectating System
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Problem: One thing that the game was missing after completing the revive system, was a spectator system for when players were not revived in a multiplayer game...
Blog Entry Title: User Interface and Under hood with Unreal Audio
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Hello Gamers, Today I am documenting the progress made on our game, Deadlands Duel audio, and user interface. For starters, I spent time assessing the task: cre...
Blog Post: The Miniboss Projectile
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William DeMayo 3/22/24 The Mini-boss Projectile Part 1: The Problem The problem that I had at the beginning of this week that carried over from last week was th...

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