← Return to Deadlands Duel: Time Rift Rumble
Devlog
- March 29, 2024 by StevenCodes#WaveBased, #FPS, #HeroShooter, #Zombies, #Devlog, #Blogpost, #Unreal, #Vendor, #BFeatures, #Action, #Multiplayer, #PC, #IndieHELLO WORLD!!!! For this blog, we will be covering the interesting world of development. Specifically team morale and our games B features... This week I will have the privilege of giving you guys som... Continue reading
- March 23, 2024 by StevenCodes2##UnrealEngine, ##BlogPost, #Developer, #C++, #Audio, #Mixing, #Mixer, #UserInterface, #UserExperience, #DeadlandsDuel, #ArcadeShooter, #HeroShooter, #Zombies, #WaveBasedHello Gamers, Today I am documenting the progress made on our game, Deadlands Duel audio, and user interface. For starters, I spent time assessing the task: creating sound classes and diverting them t... Continue reading
- March 09, 2024 by StevenCodes5##Unreal5, #C++, #Code, #Development, #Games, #Zombies, #FPS, #Fun, #Realism, #Graphic, #Blood, #Guns, #BlogEntry, ##Devlog, ##Audio, ##Sound, #SystemsHello World and welcome back to another Blog Entry! For this week my team and I found many breakthroughs in many different systems so be sure to check out their respective blog posts! Normally we had... Continue reading
- February 29, 2024 by StevenCodes4##Devlog, ##Audio, ##Visual, ##Sound, #Unreal5, #FullSail, #DeadlandDuel, #C++, #VisualScripting, #PerforceHello World! For starters, I want to welcome everyone back to another Devlog!!! This week presented the team and me with interesting challenges. One thing remains true. The player is always the priori... Continue reading